﻿namespace Components;

[JSONDynamicTypeAllowed]
public struct CellBurstEffect
{
    /// <summary>
    ///   Radius of the effect, needs to be set before this gets initialized
    /// </summary>
    public float Radius;

    /// <summary>
    ///   Used by the burst system to detect which entities are not initialized yet
    /// </summary>
    public bool Initialized;

    public CellBurstEffect(float radius)
    {
        Radius = radius;
        Initialized = false;
    }
}
